BOTS Items
20. 12. 2008


FOOTER

Sporty and powerful, this head always has your goals in mind.
Choose one option hp +200, critical+75, evasion+75,
special transformation+100



RONAN

Score against opponents with this team player.
Choose one option hp +100, attack vs transformation+300,
attack vs transformation+200, switch mode+200



BOUNCE

This head piece was designed to be authentic and dangerous
Choose one option hp +100, attack vs transformation+300,
attack vs transformation+200, switch mode+200



SAMMY

This mini-bot is skilled in all forms of traditional battle
Choose one option hp +200, critical+75, evasion+75,
special transformation+100



AERIAL

Even the best in sports need a boost sometimes.
Choose one option assistance speed+65, critical+75,
evasion+75, special transformation+100



SCARAB

The simple look of these wings will fool your enemies
Choose one option assistance speed+65, critical+75,
evasion+75, special transformation+100




SYLICA PACK

Restores heath points



ROBOT PACK

Brings back knocked out teammates



E.M.P PACK

Stuns all nearby enemies. (This may not work on Boss Viruses)



SURGE PACK

Choose one option hp +100, attack vs transformation+300,
attack vs transformation+200, switch mode+200



TRANS PACK

Fills up the transformation gauge.



CLIP

Extra ammo for SurfaceGuns




DRACONLA

Dark ancient technology is behind this head piece.
Choose one option hp +200, critical+75, evasion+75, special transformation+100
Choose one option hp +200, critical+75, evasion+75, special transformation+100



LUCIUS

Dark powers surround this wicked head piece.
Choose one option hp +200, critical+75, evasion+75,
special transformation+100
Choose one option hp +200, critical+75, evasion+75,
special transformation+100



PAMPLONA

Furious and stubborn, Pamplona will toughen up any BOT.
Choose one option hp +200, critical+75, evasion+75,
special transformation+100
Choose one option hp +200, critical+75, evasion+75,
special transformation+100



DRACONLA

Dark ancient technology is behind this head piece.
Choose one option hp +200, critical+75, evasion+75, special transformation+100
Choose one option hp +200, critical+75, evasion+75, special transformation+100


PATCH Upgrades for BOTS Bodies.

HAMMER HEAD

Hammer Head is an upgrade for patch. The plating on this
head part provides extra protection.
Attack (trans)+18~+21
Required Level: 1
head part provides extra protection.
Attack (trans)+18~+21
Required Level: 1

700 GIGAS
RAM

SPIKER

Hammer Head is an upgrade for patch. The plating on this
head part provides extra protection
Attack (trans)+18~+21
Required Level: 1
head part provides extra protection
Attack (trans)+18~+21
Required Level: 1

days: 150 COINS | 30 days: 240 COINS | 1 year: 650 COINS
SURGE

MOHAWK

Hammer Head is an upgrade for patch. The plating on this
head part provides extra protection.
Attack (trans)+18~+21
Required Level: 1
head part provides extra protection.
Attack (trans)+18~+21
Required Level: 1

7 days: 110 COINS | 30 days: 180 COINS | 1 year: 510 COINS
PATCH

C.A.T

Hammer Head is an upgrade for patch. The plating on this
head part provides extra protection.
Attack (trans)+18~+21
Required Level: 8
head part provides extra protection.
Attack (trans)+18~+21
Required Level: 8

7 days: 150 COINS | 30 days: 240 COINS | 1 year: 650 COINS
RAM

REACULAR

Reacular: Surge prototype created by av labs. Stronger
metals let the part withstand prolonged attacks.
Attack (trans)+28~+42
Required Level: 8
metals let the part withstand prolonged attacks.
Attack (trans)+28~+42
Required Level: 8

2900 GIGAS
SURGE

DAVEY CROC

Created by vols inc, this body module can withstand
the
harshest conditions
Attack (trans)+28~+42
Required Level: 8
harshest conditions
Attack (trans)+28~+42
Required Level: 8

2900
SURGE

HAZARD HEX

the Hazard-Hex body hides the pressure-powered
piston
attack system found in transformed mode.
Attack (trans)+38~+63
Required Level: 18
attack system found in transformed mode.
Attack (trans)+38~+63
Required Level: 18

10000 GIGAS
PATCH

HAZARD HEX

the Hazard-Hex body hides the pressure-powered
piston
attack system found in transformed mode.
Attack (trans)+38~+63
Required Level: 18
attack system found in transformed mode.
Attack (trans)+38~+63
Required Level: 18

10000 GIGAS
RAM

SINDER

The arm parts define the Sinder set all the parts are in
support of this feature.
Attack (trans)+38~+63
Required Level: 18
support of this feature.
Attack (trans)+38~+63
Required Level: 18

10000 GIGAS
SURGE

SOLAR BUSTER

Transform the solar buster and internal reactors in the
body
score power up a powerful blast.
Required Level: 18
score power up a powerful blast.
Required Level: 18

10000 GIGAS
PATCH

CRASH BOLT

The large body frame of Crash-Bolt creates the
incredible
inertial forces used during attacks
Required Level: 28
inertial forces used during attacks
Required Level: 28

10000 GIGAS
RAM

JET PEAK

The body in the Jet Peak set features a basic hover
module
that transforms to a powerful jet.
Attack (trans)+48~+84
Required Level: 28
that transforms to a powerful jet.
Attack (trans)+48~+84
Required Level: 28

25000 GIGAS
SURGE

DUSK RUNNER

Segmented body parts of dusk runner make this
insectoid inspired body piece agile and quick.
Attack (trans)+48~+84
Required Level: 28
insectoid inspired body piece agile and quick.
Attack (trans)+48~+84
Required Level: 28

25000 GIGAS
PATCH

LYKAON LAUNCHER

This body module holds the launcher mechanism that
can easily disintegrate weak viruses.
Attack (trans)+48~+84
Required Level: 28
can easily disintegrate weak viruses.
Attack (trans)+48~+84
Required Level: 28

25000 GIGAS
RAM

BYTE BLASTER

When transformed the Byte- Blaster body part enters
heli mode and uses arms as spinning blades.
Attack (trans)+58~+105
Required Level: 38
heli mode and uses arms as spinning blades.
Attack (trans)+58~+105
Required Level: 38

91000 GIGAS
SURGE

SYNAPSE

An internal battery in the synapse body holds the
attack charges untill necessary.
Attack (trans)+58~+105
Required Level: 38
attack charges untill necessary.
Attack (trans)+58~+105
Required Level: 38

25000 GIGAS
PATCH

HYPER BORE

The body frame provides the force behind this unit's
The body frame provides the force behind this unit's
special attack.
Attack (trans)+68~+126
Required Level: 48
The body frame provides the force behind this unit's
special attack.
Attack (trans)+68~+126
Required Level: 48

25000 GIGAS
RAM

SKIMMER

Surge's mobility is taken up another level with the
special hovering ability of this unit.
Attack (trans)+68~+126
Required Level: 48
special hovering ability of this unit.
Attack (trans)+68~+126
Required Level: 48

102000 GIGAS
SURGE

SPIKE EMT

Bulkier then most ram units . This piece creates extra
inertia for attacking.
Attack (trans)+68~+126
Required Level: 28
inertia for attacking.
Attack (trans)+68~+126
Required Level: 28

102000 GIGAS
PATCH

FIRE WALL

The center module is triple re-inforced to prvent over
hitting.
Attack (trans)+78~+147
Required Level: 58
Attack (trans)+78~+147
Required Level: 58

25000 GIGAS
RAM

CYBLADE

Smaller than other body modules, this piece acts as a
fulcrum for the arms
Attack (trans)+78~+147
Required Level: 1
fulcrum for the arms
Attack (trans)+78~+147
Required Level: 1

130000 GIGAS
RAM

NEG-VOLT

The feet of this body unit r actually borrowed from a
patch system
Attack (trans)+78~+147
Required Level: 58
patch system
Attack (trans)+78~+147
Required Level: 58

130000 GIGAS



PATCH

HAMMER HEAD

Hammer Head is an upgrade for patch. The plating on this
head part provides extra protection.
Attack (trans)+9~+13
Required Level:1
head part provides extra protection.
Attack (trans)+9~+13
Required Level:1

400 GIGAS
RAM

SPIKER

Spiker is the basic upgrade for surge. The enhance
metals in this part increases the attack abilities.
Attack (trans)+9~+13
Required Level: 1
metals in this part increases the attack abilities.
Attack (trans)+9~+13
Required Level: 1

400 GIGAS
SURGE

MOHAWK

The mohak is the basic upgrade for ram the extra
reach of this arms make clearing an area easy
Attack (trans)+9~+13
Required Level: 1
reach of this arms make clearing an area easy
Attack (trans)+9~+13
Required Level: 1

400 GIGAS
PATCH Upgrades for BOTS Bodies.

C.A.T

The C.A.T. arms containt Pentanium-reinforced spikes
that shatter weeker armor.
Attack (trans)+12~+17
Required Level: 8
that shatter weeker armor.
Attack (trans)+12~+17
Required Level: 8

2000 GIGAS
RAM

REACULAR

Reacular surge: prototype created by av labs. The
claws in this arm part increases the attack ability.
Attack (trans)+12~+17
Required Level: 8
claws in this arm part increases the attack ability.
Attack (trans)+12~+17
Required Level: 8

2900 GIGAS
SURGE

DAVEY CROC

Created by vols inc, the sharp blades at the end of this
arms are great for jabbing viruses
Attack (trans)+12~+17
Required Level: 8
arms are great for jabbing viruses
Attack (trans)+12~+17
Required Level: 8

2000 GIGAS
PATCH Upgrades for BOTS Bodies.

HAZARD HEX

Arms on the Hazard-Hex retract during the special
attack adding force to the punch.
Attack (trans)+15~+21
Required Level: 18
attack adding force to the punch.
Attack (trans)+15~+21
Required Level: 18

10000 GIGAS
RAM

SINDER

Sinder arms designed to penetrate the toughest armour
on enemies viruses
Attack (trans)+15~+21
Required Level: 18
on enemies viruses
Attack (trans)+15~+21
Required Level: 18

10000 GIGAS
SURGE

SOLAR BUSTER

The solar busters sturdy arms keep enemies at a
perfect distance for the optic blast
Attack (trans)+15~+21
Required Level: 18
perfect distance for the optic blast
Attack (trans)+15~+21
Required Level: 18

6300 GIGAS
PATCH Upgrades for BOTS Bodies.

CRASH BOLT

The twin bolt hammers in the Crash-Bolt arms give this
set their name
Attack (trans)+18~+25
Required Level: 28
set their name
Attack (trans)+18~+25
Required Level: 28

14000 GIGAS
RAM

JET PEAK

The jetpick set created for mobility on all terains. The
long segmemnted arms increase range
Attack (trans)+18~+25
Required Level: 28
long segmemnted arms increase range
Attack (trans)+18~+25
Required Level: 28

14000 GIGAS
SURGE

DUSK RUNNER

Although not as powerful as the dusk runner stinger
the arms still can eliminate closer threat
Attack (trans)+18~+25
Required Level: 28
the arms still can eliminate closer threat
Attack (trans)+18~+25
Required Level: 28

14000 GIGAS
PATCH Upgrades for BOTS Bodies.

LYKAON LAUNCHER

The LykanLauncher arms serve as missile contaners
that can also be used in closed combat.
Attack (trans)+21~+29
Required Level: 28
Attack (trans)+21~+29
Required Level: 28

57000 GIGAS
RAM

BYTE BLASTER

This blade arms enhance the transforme hali-mode and
basic attack
Attack (trans)+21~+29
Required Level: 38
basic attack
Attack (trans)+21~+29
Required Level: 38

57000 GIGAS
SURGE

SYNAPSE

The synapses arms unleash charged energy during
attacks. Sometimes leaving trails in the air
Attack (trans)+21~+29
Required Level: 38
attacks. Sometimes leaving trails in the air
Attack (trans)+21~+29
Required Level: 38

57000 GIGAS
PATCH Upgrades for BOTS Bodies.

HYPER BORE

Arm parts on this set are dangers weapons in the
transformed state.
Attack (trans)+24~+33
Required Level: 48
transformed state.
Attack (trans)+24~+33
Required Level: 48

75000 GIGAS
RAM

SKIMMER

The modified arm pieces make the unique attack
ppossible.
Attack (trans)+24~+33
Required Level: 48
ppossible.
Attack (trans)+24~+33
Required Level: 48

75000 GIGAS
SURGE

SPIKE EMT

Though ordinary at first glance this arms deliver a
powerful transformed attacked.
Attack (trans)+24~+33
Required Level: 48
powerful transformed attacked.
Attack (trans)+24~+33
Required Level: 48

75000 GIGAS
PATCH Upgrades for BOTS Bodies.

FIRE WALL

The modified arm pieces make the unique attack
ppossible.
Attack (trans)+27~+37
Required Level: 58
ppossible.
Attack (trans)+27~+37
Required Level: 58

25000 GIGAS
RAM

CYBLADE

Reinforced arm are the key for the bladed attack of this
unit
Attack (trans)+27~+37
Required Level: 58
unit
Attack (trans)+27~+37
Required Level: 58

130000 GIGAS
RAM

NEG-VOLT

The feet of this body unit r actually borrowed from a
patch system
Attack (trans)+27~+37
Required Level: 58
patch system
Attack (trans)+27~+37
Required Level: 58

130000 GIGAS
7 days: 50 COINS | 30 days: 80 COINS | 1 year: 220 COINS
7 days: 50 COINS | 30 days: 80 COINS | 1 year: 220 COINS
7 days: 50 COINS | 30 days: 80 COINS | 1 year: 220 COINS
1 day: 50 COINS | 7 days: 80 COINS | 1 year: 220 COINS
1 day: 50 COINS | 7 days: 80 COINS | 1 year: 220 COINS
7 days: 50 COINS | 30 days: 80 COINS | 1 year: 220 COINS
7 days: 50 COINS | 30 days: 80 COINS | 1 year: 220 COINS
7 days: 50 COINS | 30 days: 80 COINS | 1 year: 220 COINS
1 day: 50 COINS | 7 days: 80 COINS | 1 year: 220 COINS
1 day: 50 COINS | 7 days: 80 COINS | 1 year: 220 COINS

GROUNDER

Heavy and sturdy, these mercs can dish out damage.



ARSENAL

This squad is all about firepower and they're not afraid to use it



OPS TEAM

The OpsTeam will make sure your base is safe or the other side is in ruins.



ECHO FORCE

Echo Force loyally follow commands and get the job done.



AERON

Built for speed, this squad gets in and out quickly



GROUNDER

Heavy and sturdy, these mercs can dish out damage.



ARSENAL

This squad is all about firepower and they're not afraid to use it



OPS TEAM

The OpsTeam will make sure your base is safe or the other side is in ruins.



ECHO FORCE

Echo Force loyally follow commands and get the job done.



AERON

Built for speed, this squad gets in and out quickly






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